

You can learn a lot about what works well and what doesn’t from trying out competitor’s products. You would look at key features of competing apps, as well as what elements are missing from them. This is not an opportunity to rip off other people’s work, but a chance to see what has been done, so that you might brainstorm about what you could add to make your app unique. Make it intuitive, and make it so that any user - experienced or novice - will be able to work their way through your app. You need to keep the user experience as simple as possible. I know we have heard this a million times, but in application design it is especially true. You can’t create a layout or a design that is an end-all solution for every situation, so it is a good idea to consider the easiest way to deliver your content, and set up your structure based on this idea. Your app’s design also depends on its content. The iPad’s dimensions are portrait 768 x 1024 and landscape 1024 x 768. You can usually find tech specs on the maker’s website, or in some form of documentation.

When creating an app for any specific device, it is always good to know its dimensions.

Content will be clipped, or the user won’t be able to make a selection properly. It won’t do anyone any good if you design your iPad app and it doesn’t display proportionally. In this example, I am going to create an app for the iPad. If it is going to be a desktop application, then you will choose a different size and resolution than if it is going to be an iPad or an iPod app. How you set up the foundation for your app really depends on where it is going to live once it is created. In this tutorial, we will walk through the process of creating your own user interface in Photoshop. You can set up a steady workflow for almost any scenario, whether you are a photographer, graphic designer, web designer, or a designer of mobile applications. Photoshop is great for taking your work from an idea to a finished product, which is why it is preferred by most industry professionals.
